Biome Artist
Company: Gearbox Software
Location: Frisco
Posted on: April 3, 2026
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Job Description:
The Gearbox Entertainment Company is an award-winning creator
and distributor of entertainment for people around the world.
Gearbox Entertainment develops and publishes products through its
subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox
Entertainment has become widely known for successful game
franchises including Brothers in Arms and Borderlands, as well as
acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is
to entertain the world and its key driving objectives include the
pursuit of happiness for our talent, partners and customers, the
prioritization of entertainment and creativity and a measured
respect for profitability. For more information, visit
www.Gearbox.com. A Biome Artist is responsible for the creation of
assets including trees, plants, foliage, rocks, terrain textures
and other assets involved with creating beautiful, consistent and
harmonious exterior scenes. Responsibilities: Collaborate with
concept art, level art and tech art to create assets needed to make
amazing looking and performant outdoor environments. Create rocks,
trees, plants, foliage, terrain textures and stamps, plus any other
model, texture or asset that is required to build incredible
biomes. Create landscape materials, foliage assets, and other
related resources, materials or assets that enrich the character of
biomes. Over see and coach both internal and external artists on
the creation of foliage and other biome assets. Assure quality,
performance of biome art and assist in the troubleshooting and
fixing of bugs. Qualifications: Shipped title experience as biome
artist or similar title on open world AAA games. Solid organic
modeling and material creation for terrain and rocks. Solid foliage
creation and optimization with speed tree, LOD and impostor setup.
Houdini experience is a plus. Stylized art creation experience is a
plus. Unreal engine 4 experience preferred, but Unity experience is
also acceptable. Skills: Strong artistic eye for biome composition
including lighting/shading, materials. Familiar with biome
generation tools and rulesets to help shape natural feeling
landscapes. Excels at node-based art creation in unreal and
substance designer. Can improvise based on high level concepts and
information to deliver high quality art. Able to self-manage and
use time effectively. Able to balance factors required for the
creation complex environments. Effective communicator that can
interface with leads and adjacent art departments. Takes direction
and feedback well, collaborates effectively and can focus on
project goals. Strives for quality, pushes for awesomeness, but
knows how to compromise and balance art creation factors. Gearbox
Entertainment believes that all team members should be able to
enjoy a work environment free from all forms of discrimination and
harassment. We are committed to reflecting the diversity of the
world we strive to entertain. As an Equal Opportunity Employer, we
provide fair and equal treatment to all team members and
applicants. We do not discriminate on the basis of race, color,
religion, sex, sexual orientation, gender identity or expression,
national origin, disability, genetic information, pregnancy or
maternity, veteran status, or any other status protected by
applicable national, federal, state or local law.
Keywords: Gearbox Software, Arlington , Biome Artist, Design, Graphic Design & CAD , Frisco, Texas